The challenge is to design packaging that does not make the crunching, wrinkling, ripping sounds that typical snacks make. An ambiguous form and aesthetic should be developed so the snack would not be easily spotted as being food. The design should allow for swift opening, to eating, to putting away actions. Keep to familiar interactions as the new snack typology could be overwhelming enough for the consumer. The interaction with the packaging should evoke individual snacking rather than sharing.